Discipline: audiovisual

Work combining synchronised sound and moving image.

Mortality Tables

Mortality Tabes is a collaborative arts project founded by Woburn Sands-based music journalist Mat Smith (Electronic Sound, Further., Clash, Pooleyville.city). With its roots in sound art, field recordings and electronic composition, Mortality Tables recently expanded its focus to encompass multi-disciplinary practice with The Impermanence Project. The project has seen over 75 global collaborators each responding … Mortality Tables

Chorus

Sonic artist Ray Lee – British Composer of the Year for Sonic Art in 2012 – created Chorus, a giant sound installation that was presented at three sites in Central Milton Keynes during Milton Keynes International Festival 2014. Chorus consisted of an impressive series of huge metal tripods with rotating arms which towered above the … Chorus

Magic Carpets

Miguel Chevalier created a magical world of light and colour, covering Middleton Hall in a huge kaleidoscopic ‘carpet’ that people walked on. Working in a retail environment for the very first time, internationally renowned artist Miguel Chevalier is a pioneer of digital art, specialising in work for large spaces and important monumental buildings. Special ‘sound … Magic Carpets

Outlands

Outlands is an open-membership national network connecting organisations, producers, promoters, venues and individuals working in experimental music and interdisciplinary performance, with a particular focus on audiences outside London. It commissions new work and tours it across the UK. Initiated by the De La Warr Pavilion in 2018 and independent since 2020, its programme has included … Outlands

Outlands #3: Drift

The third Outlands tour event, Drift, presented ‘part club, part installation, part immersive environment’: artists performed inside a specially built space where motion sensors and microphones monitored the room, crowd and performers, feeding a central system that projected visuals responding to the live performance. The set fused heavy electronics, hypno-chaotic grooves and precise frequency control, … Outlands #3: Drift

Outlands #5: Fracture Patterns

An original Outlands commission fusing Semiconductor’s (Ruth Jarman and Joe Gerhardt) multi-channel video works with Eartheater’s (Alexandra Drewchin) live soundtrack and vocal performance into a theatrical production. The work investigated absorption and the spectrum between empirical research and human emotion through large-scale sublime projections, vocals, movement and sound — a collision of the visual artists’ … Outlands #5: Fracture Patterns

Outlands Workshop #6: IMPATV

An Outlands experimental video workshop led by IMPATV, guiding participants through making video and visual work with cameras, mixers, digital effects and obsolete technologies. Designed for newcomers (16+), with no prior experience needed; participants took home recordings of the work they created. Held around the ENSÕ SONE tour.

Outlands Workshop #3: Transforming Symmetries

An Outlands workshop gently introducing the OpenGL Shading Language for creating interactive digital pieces that respond to improvised movement and sound, solo or collaboratively. It covered a short history of shaders and their use in computer-hardware innovation and ended with a show-and-tell, using ShaderToy as the platform; no prior programming needed (bring a laptop with … Outlands Workshop #3: Transforming Symmetries