Discipline: game-design

Designing the rules, systems and play of games.

Vector Six Creative

I’m a motion‑graphics‑led content generalist who helps people and brands cut through the noise by making smarter, more intentional creative choices. From shaping ideas to refining execution in tools like After Effects, Blender, Figma and Unreal Engine 5, I guide teams toward content that’s not just well‑made, but genuinely meaningful and strategically sound.

Foundation Degree in Games Design & Development

A two-year, full-time foundation degree developing creative and technical skills for careers in games design, animation, programming and interactive media. Delivered by Milton Keynes College Group at South Central IoT (Bletchley) and validated by The Open University. Covers game art, animation, game design, programming, 3D modelling, visual design, games prototyping, contextual studies and player-experience design. … Foundation Degree in Games Design & Development