Discipline: installation

Site-specific or spatial artwork you move through.

Magic Carpets

Miguel Chevalier created a magical world of light and colour, covering Middleton Hall in a huge kaleidoscopic ‘carpet’ that people walked on. Working in a retail environment for the very first time, internationally renowned artist Miguel Chevalier is a pioneer of digital art, specialising in work for large spaces and important monumental buildings. Special ‘sound … Magic Carpets

Makilo

Makilo can construct visual identities, build creative strategies, and design/develop both complex and necessary digital services. We also optimise existing projects and focus as and agency on digital as a tool rather than a ‘solution’.

John Luke Hodgkins

Entrepreneur and founder of multiple companies at the forefront of CGI visualization and immersive technologies. Driven by a relentless pursuit of innovation, I build businesses that redefine how brands, artists, architects, and industry leaders communicate, captivate audiences, and transform visionary ideas into unforgettable visual experiences.

Outlands #3: Drift

The third Outlands tour event, Drift, presented ‘part club, part installation, part immersive environment’: artists performed inside a specially built space where motion sensors and microphones monitored the room, crowd and performers, feeding a central system that projected visuals responding to the live performance. The set fused heavy electronics, hypno-chaotic grooves and precise frequency control, … Outlands #3: Drift

Outlands #4: Ecstatic Material

An Outlands commission by musician Beatrice Dillon and artist Keith Harrison merging rhythmic computer-music composition with transformed raw materials, via a modular system of malleable substances, light and multi-channel audio, with an experimental structure that changed reactively across tour dates. Accompanying daytime workshops by tour DJs Copper Sounds let participants design and cast playable wax … Outlands #4: Ecstatic Material

City of Things

City of Things was a 60-channel sound installation by Caroline Devine celebrating the 50th anniversary of the ‘new town’ of Milton Keynes. Commissioned by Bletchley Park Codebreaking Centre in partnership with MK Gallery, the Cowper and Newton Museum and The Open University, and set within the Grade II listed shopping centre building, it opens the … City of Things

Clairaudience

clairaudience is a multi-channel sound installation by artist Caroline Devine for Grafton Park that responds to and augments the sonic environment of the park and its more-than-human inhabitants. Diffused throughout the bushes and trees, the work explores the boundaries between sound and music and creates an ongoing dialogue with the natural soundscape.

On Air

In 2013 Devine was commissioned by The Open University to make an artwork for the ‘University of the Air’ project — four commissions were awarded, one in each region of the UK. On Air was a large-scale multi-channel outdoor sound installation for The Open University campus at Walton Hall, commemorating the 50-year anniversary of Harold … On Air

Five Minute Oscillations of the Sun

5 Minute Oscillations of the Sun was an 8-channel sound installation that provided a new way to listen to the acoustic and electromagnetic energy of the Sun. Devine approached the BiSON research team at the University of Birmingham, who agreed to provide data on solar oscillations that she then ‘sonified’. The natural solar resonances were … Five Minute Oscillations of the Sun

Station X

Station X offers a multi-sensory insight into the derelict buildings of Bletchley Park (otherwise known as Station X), home of the World War Two code-breakers and arguably one of Britain’s most important historical sites. A unique collaboration between sound artist Caroline Devine, photographer Rachael Marshall, visual artist Maya Ramsay and filmmaker Luke Williams, the work … Station X