Discipline: interactive-media

Media that responds to the audience’s input.

Eyebrow Communication

Voice and communication coaching for presenters, actors and anyone who uses their voice! * Run 1 to 1 sessions and group workshops. * Work in drama school settings (including Arts1 in MK), in professional theatre across UK and in corporate spaces. * Adaptive practice is a big part of the work- communication comes in many … Eyebrow Communication

Irina Ildiko Csapo

make handmade mixed-media collages from discarded computer parts, found ephemera and fashion magazine offcuts. RAM sticks, GPU boards, circuit boards, things that once held someone’s work and memories, become the structural and conceptual material of each piece. I call this practice Tender Tech. It sits at the intersection of technology and tenderness, two things most … Irina Ildiko Csapo

Vector Six Creative

I’m a motion‑graphics‑led content generalist who helps people and brands cut through the noise by making smarter, more intentional creative choices. From shaping ideas to refining execution in tools like After Effects, Blender, Figma and Unreal Engine 5, I guide teams toward content that’s not just well‑made, but genuinely meaningful and strategically sound.

Magic Carpets

Miguel Chevalier created a magical world of light and colour, covering Middleton Hall in a huge kaleidoscopic ‘carpet’ that people walked on. Working in a retail environment for the very first time, internationally renowned artist Miguel Chevalier is a pioneer of digital art, specialising in work for large spaces and important monumental buildings. Special ‘sound … Magic Carpets

Irina Csapo

Irina Csapo is an artist and product designer working with AI-generated imagery and interactive web applications that sit, in her words, ‘at the intersection of AI and emotion.’ Her digital-art practice transforms ordinary subjects into mythic or cosmic forms and explores memory, transformation and personal reflection — across small web apps such as Cosmic Pet … Irina Csapo

Music Computing Lab

The Music Computing Lab is a research group in The Open University’s School of Computing and Communications at Walton Hall, Milton Keynes. Combining musicology, psychology, ethnography, embodied cognition, mathematics and computing, it develops new interfaces for music creation and learning — tangible, multi-touch and haptic-feedback systems — alongside computational models of music perception (harmony and … Music Computing Lab

Foundation Degree in Games Design & Development

A two-year, full-time foundation degree developing creative and technical skills for careers in games design, animation, programming and interactive media. Delivered by Milton Keynes College Group at South Central IoT (Bletchley) and validated by The Open University. Covers game art, animation, game design, programming, 3D modelling, visual design, games prototyping, contextual studies and player-experience design. … Foundation Degree in Games Design & Development

Outlands #3: Drift

The third Outlands tour event, Drift, presented ‘part club, part installation, part immersive environment’: artists performed inside a specially built space where motion sensors and microphones monitored the room, crowd and performers, feeding a central system that projected visuals responding to the live performance. The set fused heavy electronics, hypno-chaotic grooves and precise frequency control, … Outlands #3: Drift

Outlands Workshop #3: Transforming Symmetries

An Outlands workshop gently introducing the OpenGL Shading Language for creating interactive digital pieces that respond to improvised movement and sound, solo or collaboratively. It covered a short history of shaders and their use in computer-hardware innovation and ended with a show-and-tell, using ShaderToy as the platform; no prior programming needed (bring a laptop with … Outlands Workshop #3: Transforming Symmetries